With so many free-to-play games dominating the Indian market, monetization strategies have become creative. In-app purchases and ads seem standard now, but are there better ways to balance revenue generation with user satisfaction? What’s working well for developers in India?
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Agreed. It’s a delicate balance. I’ve seen players enjoy optional purchases in games like Clash Royale because they don’t feel forced. Ads work best when they’re non-intrusive, like rewarded videos. Subscription models could grow, especially for gamers who value seamless experiences without interruptions.